Every attempt I've made to start this Reaction has
been derailed by the Fast and Furious movies, so I'm going to lean into
it rather than fight it. Everything about the Mission Impossible
franchise that is so damn impressive can be said about the Fast and Furious
franchise. Both have been going on for two decades*. They each have a singular
star and have a bench of supporting characters. They both reinvented themselves
in ways that have kept up with the times. They've embraced the rise of the
international markets. And, both have accepted that no matter what they do with
the story, the reason people see the movies is for the spectacle of the action
sequences. They are different than the Bond movies which rely so much on
the iconography even as they adapt with the times. The Bourne movies
have proven themselves less adaptable.
*22 years for MI, 17 for Fast and Furious. Close
enough.
What separates Mission Impossible from Fast
and Furious is how intentional it all feels. Fast and Furious was
never intended as a major franchise. It was about cars and Paul Walker. They
retooled a few times until they found something that worked. Mission
Impossible began when Tom Cruise was at the height of his power. He was
looking for "his" franchise. While we didn't know it at the time, he
probably was thinking 20 years down the line when he decided on Mission
Impossible. From the beginning, he wanted to bring in new filmmakers. He's
been patient too. The three year turnaround from Rouge Nation to Fallout
is the smallest gap between any of the Mission Impossible movies. Unlike
many action franchises, there are stark differences between each installment,
even if all you remember is a big action sequence in a given chapter.
Almost by design, there's little that I really have
to say about Fallout. It picks up pretty directly where Rouge Nation
left off. After a botched operation, Ethan Hunt (Tom Cruise) and his team have
to infiltrate a crime syndicate in order to stop a bunch of Plutonium from
getting into the wrong hands. Because he botched that last operation, Ethan is
assigned a CIA watchdog (Henry Cavill). Criminal mastermind Solomon Lane (Sean
Harris) returns for this. Rebecca Ferguson, Ving Rhames, and Simon Pegg are
back too. There are some additional complications like who Ilsa Faust
(Ferguson) is really working for and Vanessa Kirby as an underworld broker
known as the White Widow. I don't know how much of the story I could really
untangle if I tried. It's not that it's particularly complex. I just didn't
care that much. The important part is the action.
Christopher McQuarrie becomes the first repeat
director in the franchise with Fallout after doing such a good job with Rouge
Nation. His evolution with Tom Cruise from Jack Reacher to Rouge
Nation to Fallout has been impressive. He builds some jaw-dropping
set pieces here. He increases the complexity along with the size: a balance
many directors forget. With a lead like Cruise, who wants to do as many of the
stunts as possible, that makes it possible to do so much more. I'm so
conditioned to assume that everything is computer generated at this point, that
the fact I even questions if some stunt I'm watching is really Cruise adds a
great deal. As excessive as they are sometimes, I enjoy the shots of "Yep,
that's actually Tom Cruise flying that helicopter" or "Yep, that is definitely
Tom Cruise hanging from that mountain".
Kudos to the production design and cinematography. Fallout
is second only to
Skyfall
for impeccable location scouting and the number of cool shots in an action movie
over the last decade. Maybe Blade Runner 2049 too. It's
a short list though. There's always something to look at in this movie and the
use of space is great. Something like the bathroom fight scene used in all the
trailers could be difficult to follow, but McQuarrie and company set up the
layout early and inconspicuously so that when the fighting begins, I can follow
it all.
Mission Impossible: Fallout isn't likely to be a movie I'll revisit all the time.
It's not even my favorite of the Mission Impossible movies (Ghost
Protocol still holds that distinction). I can't find much at fault with it
though. It's an exciting 2.5 hours. If anything, it's almost too exciting.
There's enough shorthand with the characters that none of them get in the way.
Mission Impossible is the best pure action franchise around these days
and Fallout is an exciting next chapter.
Verdict (?): Strongly Recommend
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